Is this a bug? Program seems to be dropping pulses.
As you can see from the counters, the pulse gets to the 2nd max-buffer, but never goes beyond that. I would assume programing error, except it is the same node that works in one case, but not in an identical use case.
The max-buffer code simply takes PUSH pulse, defers it, then passes it to DONE, so I don’t see how it could be lost through error or similar issue.
I was having the same issue with 0.34.?, but upgrading to 0.35.2 didn’t help. Same issue in simulation and upload to UNO.