Bug: Copying patches between instances of XOD doesn't copy code

I noticed that if I have a patch open in one XOD app window which contains a “not-implemented” node containing custom C++ code, and hit “Select All” and “Copy”, then switch to a second running XOD window and hit “Paste”, all the nodes are copied correctly, but the code inside the “not-implemented” block within the new copy of the patch reverts to the default template. OS is Linux, Xubuntu 16.04.

Don’t know if this is intentional or not, but good thing I looked! :sweat_smile:

:open_mouth: Yeah! That’s a bug definitely. I’ve opened an issue for it. Thanks for reporting!

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This was fixed in version 0.18.0

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