# NOR node bug found

**URL:** <https://forum.xod.io/t/nor-node-bug-found/2951>\
**Category:** Uncategorized\
**Created:** [November 27, 2019, 5:14pm UTC](https://forum.xod.io/t/nor-node-bug-found/2951 "2019-11-27T17:14:27Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![gweimer](https://avatars.discourse-cdn.com/v4/letter/g/a9adbd/32.png) [@gweimer](https://forum.xod.io/u/gweimer)\
**Post date:** [November 27, 2019, 5:14pm UTC](https://forum.xod.io/t/nor-node-bug-found/2951/1 "2019-11-27T17:14:28Z")

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I don’t think nor node works with more than 2 inputs. !(A || B) evaluates to true if both are false, the true value then gets used for calculation for next pin. I only noticed because nor with 3 false inputs is outputting false value.

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**Author:** ![nkrkv](https://yyz1.discourse-cdn.com/flex027/user_avatar/forum.xod.io/nkrkv/32/8_2.png) [@nkrkv](https://forum.xod.io/u/nkrkv)\
**Post date:** [November 28, 2019, 7:59am UTC](https://forum.xod.io/t/nor-node-bug-found/2951/2 "2019-11-28T07:59:04Z")

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Good catch! Created an issue to track the bug [https://github.com/xodio/xod/issues/1911](https://github.com/xodio/xod/issues/1911)
